Dynamic and innovative Character Artist with a proven track excelling in character design and digital sculpting. Adept at fostering teamwork and mentoring junior artists, I leverage ZBrush expertise to create visually stunning models that enhance gaming experiences. Committed to continuous improvement and creative problem-solving.
Overview
6
6
years of professional experience
Work History
Concept 3d and Lead Character Artist
Moonray PBC
San Antonio, Texas (Remote)
01.2022 - 01.2025
Collaborated with team members to create visually consistent characters for various projects.
Adapted to specific visual styles common in game production.
Created detailed concept art for characters, aiding in the development of unique and engaging game worlds.
Developed high-quality 3D models, contributing to improved visual appeal and gaming experience.
Participated in regular critiques and feedback sessions, fostering a collaborative work environment focused on continuous improvement.
Mentored junior artists by sharing knowledge and providing constructive feedback, fostering a supportive team environment.
Sculptor
Red Animation Studios
Lima, Peru
10.2018 - 12.2021
Developed unique concepts for sculptures that resonated with clients'' visions, leading to successful project completion.
Streamlined production processes by adopting new technologies such as 3D printing and CNC machining when appropriate.
Sculpted models from 2D renderings and written descriptions.
Contributed to creative process through original ideas and inspiration.
Experimented with variety of styles and techniques to produce unique works of art.
Produced sketches and drafts to refine artwork before completion.
Lead Concept Artist (Character, Storyboard, and Level Design) at SELF EMPLOYEDLead Concept Artist (Character, Storyboard, and Level Design) at SELF EMPLOYED